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Post by Twintania on Nov 19, 2016 5:54:34 GMT
Perfect after that we will have to make missions for the maps and models so they are more then just decoration
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Post by leotachy on Nov 19, 2016 9:33:16 GMT
Maybe we can remake all the graphics and lighting with that?
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Post by Twintania on Nov 19, 2016 11:11:19 GMT
using the export feature of Woitek's editor we can edit textures however im not sure how much we change change or better the graphics
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Post by xavomel on Nov 21, 2016 19:36:17 GMT
Update 0.1.3
Added an option to enable Unlimited Plasm for ghost powers and binding. (plasm used is pernamently stuck at 0)
Powers which appear to be too expensive (red font) can be used, just select them as usual. (this happens when power cost is higher than current max plasm)
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Post by leotachy on Nov 22, 2016 13:45:17 GMT
Nice. Can you add a feature to move restless ghosts or completely remove it? Im trying to do it with the "set bytes@location" but what i managed to do was change talking camera of brigit to see the upper floors.
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Post by xavomel on Nov 22, 2016 14:24:43 GMT
Changing and removing spawn points (for ghosts and mortals) is "probably" next on my to-do list. But it'll take some time.
To change Bridget's spawn point manually, change the value below SPAWN_Bridget (not camera_talk_bridget).
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Post by leotachy on Nov 23, 2016 10:26:34 GMT
Also very strange thing happends when you replace .bsp staykold with professor. In what lies over cuckoos nest, professor(with staykold.bsp) glitches through the roof and you are unable to scary or do anything with him. Why?
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Post by xavomel on Nov 25, 2016 13:56:54 GMT
No idea.
Similar thing happens when you replace a certain value for mortal with zeroes, who is then stuck in stickman-like position and cannot be scared.
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Post by xavomel on Nov 30, 2016 19:09:37 GMT
Update 0.1.4
Added an option to enable Unlimited Gold Plasm, making all powers free.
The original cost is still visible, but it can be ignored.
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Post by leotachy on Dec 1, 2016 11:41:47 GMT
Nice. You and woitek did probably the most progress in modding.
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