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Post by Woitek on Jul 14, 2018 10:30:07 GMT
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Post by leotachy on Jul 14, 2018 12:18:41 GMT
Looks incredible
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Post by MrPatko0770 on Aug 28, 2018 21:20:53 GMT
*taps mic* Is this thing still on? But no seriously, it's been about 8 years since I've been here last. I don't remember what my login email was and whether it still even exists... But hey, my English has improved significantly since then, so that's nice. Anyway, yesterday after tokin' up, I got the sudden urge to play Ghost Master again. After finally managing to get a copy of the game, I stumbled upon this. First of all, I gotta say, impressive work Woitek! I didn't even think that Ghost Master could be modded to this extent. But I have a question - Is there a way to use both this mod, and the AllGhosts mod at the same time (which speaking of, could someone provide me with a link to download it, cause ghostmaster.net seems to be kinda... dead)? P.S.: Pozdrowienia z SĹ‚owacji, Woitek
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Post by Twintania on Aug 29, 2018 2:48:27 GMT
Welcome back this mod actually incorporates tha All Ghosts Mod into the Rejected Ghosts Mod which is great, plus I had problems in recent times installing the All ghosts Mod by Nemesis so this a bonus and makes it less hassle when having to install/reinstall the game
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Post by Woitek on Aug 29, 2018 6:26:30 GMT
Yes, this mod contains allghost mod which changes time gate for all ghosts to 0. By the way animations works ideally. This game is using quaternions as opposed to Euler's keys, so they have to be converted while exporting to 3ds max. Later on I upload some screenshots on the forum .
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Post by MrPatko0770 on Aug 29, 2018 13:44:39 GMT
Oh that's great then! Thanks for the replies, and keep up the good work. It's always nice to see when a game that's almost 20 years old now still has an active community.
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Post by Woitek on Sept 5, 2018 18:51:43 GMT
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Post by Pseudorizer on Sept 5, 2018 21:35:14 GMT
The CE Mod seems pretty good man, my framerate is much more stable when using it. Idk if you've done anything to help that but it is smoother.
But, whenever I click on any ghosts powers in the ghoul room the game crashes. This only seems to happen after completing the first mission as I looked at their powers before I played the first mission and it was fine.
Also, the UI for the new BSP viewer looks much cleaner and better presented, along with looking less confusing.
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Post by Woitek on Sept 5, 2018 21:51:43 GMT
Yeah, I not uploaded one file... I upload it tomorrow. Good to hear, I was really hard working for make this launcher intuitive for all users. There are still a lot of things to do, but now we can easily loads ask scripts to gm .all you need to do is, write a working code in cheat engine, copy script, and with notepad save it as filename.asm
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Post by Pseudorizer on Sept 6, 2018 11:12:08 GMT
Just like to also mention that it's amazing the work you've put it in for such a small game and community. This is the type of stuff you expect on major releases that sold millions.
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