|
Post by Woitek on Jun 24, 2018 20:39:09 GMT
How about when putting your mouse on the power you want to delete, it would show other powers that are available for that number slot? This way, player would know which power is better, is it worth exchanging or not I'ts really good idea. I try to implement this as fast as possible
|
|
|
Post by Woitek on Jun 24, 2018 20:39:59 GMT
This is the latest version what I've done. I was considering using your sound file, but let others judge which one is better =). I think the problem with mine is that it's too long, someone quickly getting rid of powers might cause the sounds to overlap, unless you could make it so the previous sound cuts out as a new one is played. Your choice seems more appropriate in length, so really it's your call imo. I just thought the bench sound effect fitted with the idea of a power being removed from a ghost like it's being sucked away or something. I have to test it out.
|
|
|
Post by Woitek on Jul 10, 2018 20:07:03 GMT
I added some improvements to last Delete Fuction:
What do you guys think about this?
|
|
|
Post by leotachy on Jul 10, 2018 20:42:19 GMT
Pretty cool but since the price is the same for both powers in one slot, maybe make them exchangeable?
Rather than deleting a power, replace it with another one
Just an idea
|
|
|
Post by Twintania on Jul 11, 2018 2:12:38 GMT
the cost for powers is lower but I still dont think you should lose plasma for deleting a existing power, unless you use a editor to get more plasma (which i dont like doing on most of my playthroughs) you have limted plasma. when you relearn a power or a new power yes but deleting should give you back the plasma
|
|
|
Post by Woitek on Jul 11, 2018 8:22:46 GMT
the cost for powers is lower but I still dont think you should lose plasma for deleting a existing power, unless you use a editor to get more plasma (which i dont like doing on most of my playthroughs) you have limted plasma. when you relearn a power or a new power yes but deleting should give you back the plasma Nah. I want to rewrite Time Gate earnings, so you always get something for beat a level. Something like 150 * level difficulty. I don't really want bring plasma back, because it could kill all of the strategy from selecting powers. Also, I plan to show in epitaph a bar which indicates how much Experience Ghost have, and how much need to get next level.
|
|
|
Post by Woitek on Jul 11, 2018 8:25:48 GMT
Pretty cool but since the price is the same for both powers in one slot, maybe make them exchangeable? Rather than deleting a power, replace it with another one Just an idea Don't make me rewrite this menu again . I mean, I kind of like the way what I'm implemented right now, but I consider your idea in future plannings.
|
|
|
Post by Twintania on Jul 11, 2018 22:09:59 GMT
in that case then it makes it a lot better, it would be nice to replay any scenario even the 5 pumpkin ones and get plasma back no matter what, always sucks when its the end and you cant have any more plasma without cheating
|
|
|
Post by leotachy on Jul 11, 2018 22:34:53 GMT
Yeah, I wish you could train all your ghosts to 100%
|
|
|
Post by foxfiend on Jul 13, 2018 21:29:52 GMT
It is great to see this is still worked on. Also I am very impressed you actually implemented a feature like that.
I have to agree regarding the gold plasm. I always thought it was a problem. You get all these ghosts but you pretty much forced to pick favorites that are the only ones you can afford to train. Rest is forever neglected since they can never ever be as useful. It is an unnecessary limitation to your strategic options. With this feature in the game the ability to keep earn gold plasm is a necessity. There is no longer a reason for it to be so limited since you do not have limited use for it. Even if you would train everyone to max you can still use it to change abilities. The biggest question is how could it actually be implemented? Normally you always just get additional gold plasm based on the difference compared to your previous high score. I think just straight up always getting gold plasm for your full score might actually be the best option. Maybe that sounds like too much but the actual amount you need to fully train everyone is a really absurd amount. Even if you would get full plasm it would still require some VERY serious grinding. Also you will potentially add even more ghosts in so that number will honestly only going to increase.
|
|