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Post by Woitek on Mar 6, 2017 13:25:42 GMT
Okay.. I thought everything was working but now a get a different error - The program... blah blah blah... ucrtbased.dll is missing from your computer. Try reinstalling the program to fix the problem Maybe install version 64bit of this program? It seems like you install 32 bit version, while your computer is 64bit.
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Post by Woitek on Mar 6, 2017 13:53:17 GMT
I add link to Cheat engine script what is based on launcher, but I recommened to fix it to work with orginal launcher, because I'm gonna update only exe version.
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Post by leotachy on Mar 6, 2017 16:01:34 GMT
Im using 64 bit program :/ Reinstalled every redistributable
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Post by Woitek on Mar 6, 2017 16:02:50 GMT
Im using 64 bit program :/ Reinstalled every redistributable Use in this case my cheat engine script, until you not find way to fix that issue. Just run RejectedGhosts.exe, cheat engine, load script what I give link to in download, and check boxes for every Ghost.
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Post by Woitek on Mar 6, 2017 16:59:55 GMT
Somebody successfully run this mod? How impressions? =)
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Post by Pseudorizer on Mar 6, 2017 17:16:40 GMT
Yeah it runs fine for me, i've had no issues so far. The models and animations are pretty good as well, good job man. Though unless i missed something Smokin Joe doesn't have any powers for his 8th or 4th slot.
However, ironically your own ghost editor doesn't seem to work with the RejectedGhosts.exe file but the older one that edits the .sav file does work.
And for anyone else who wants to edit the new ghosts, it brakes the ability to buy powers for the edited ghost.
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Post by Woitek on Mar 6, 2017 17:34:14 GMT
Yeah it runs fine for me, i've had no issues so far. The models and animations are pretty good as well, good job man. Though unless i missed something Smokin Joe doesn't have any powers for his 8th or 4th slot. However, ironically your own ghost editor doesn't seem to work with the RejectedGhosts.exe file but the older one that edits the .sav file does work. And for anyone else who wants to edit the new ghosts, it brakes the ability to buy powers for the edited ghost. I repair it in new build. I mentione it some time ago. I'm gonna upload new version today. About Smokin' Joe. It's true, but more powers can make him too OP. Now, he is quite balanced.
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dark273
Experienced Haunter
Posts: 117
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Post by dark273 on Mar 6, 2017 17:49:56 GMT
Unfortunately I also have a problem with the launcher. I tried installing your link (I tried with both versions actually, the 64-bit one first) but it still said it was missing the same dll file. Afterwards I tried to dowload the dll and put it in the folder but then I got error 0xc000007b (and I don't really have a clue how to fix that, seems rather vague). The normal exe runs just fine but it obviously does not load the ghosts in the load screen.
I agree with mini-cheese that Smokin Joe should have an 8th and a 4th power and no 9th power, just like the other apparations. After all you can only bind him to murder.
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Post by Woitek on Mar 6, 2017 18:00:04 GMT
But it make him more special, what is sense in making Smokin'Joe same like the others?
He have some skills, connected with murder class, but also he have some own, what are unique to him. He not have 4,8 skills what fit to him.
I try to delete this debugging dll from exe. It seems to be a big problem.
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Post by Woitek on Mar 6, 2017 18:25:30 GMT
I fixed that
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