New Darklings Powers
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Post by New Darklings Powers on Oct 11, 2009 9:11:17 GMT
Post here your ideas for new Darkling´s powers. (I can´t made it so someone another must.)
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Post by Patrik on Oct 11, 2009 9:21:42 GMT
I have 2: Name: Soul Pay Cost: 200 plasma and 50 gold plasma Power help: One mortal in room will "pay with soul". Charge time: 10 minutes What it do: Darkling will eat soul of one nearest mortal causing him/she to become mad and fall on ground like that fourth man in Blair Wisp Project. All mortals what seemed that will get quarter of his/shes maximal terror. Name: Hungry for souls Cost: 300 plasma and 100 gold plasma Power help: All mortals will from now be without soul. Charge time: 11 minutes What it do: Darkling will eat souls of all mortals in room. And it cause same thing like Pay with soul at least without that terror. P.S.: A want to do this beacause in movies he can eat souls.
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Post by Patrik on Oct 12, 2009 13:47:47 GMT
And I have another one: (It aleredy exist in game so it can´t be so hard like my previous 2) Name: Terror Incarnate (Or Spooky Surprise or Strange Vision) You know what it does.
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MrPatko0770
Experienced Haunter
Chickens are going to rule the world!
Posts: 135
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Post by MrPatko0770 on Aug 5, 2010 12:22:12 GMT
and power End it Fast-Darkling will eat souls of all mortals in map
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Post by static on Jan 31, 2011 22:31:41 GMT
I have 1. Name: Eternal Darkness Cost: 20 plasm Charge time: 3 minutes Power Help: Chosen mortal will go through random ghost fetters. What it does: Mortal is surrounded by a big area of darkness that only he can see. In that darkness he sees his worst nightmares and he walks through some fetters. It gives little bit of madness and little bit of fear per 4 seconds (like possess faith) fisrt impression gives a big portion of fear and madness.
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edje
Training Haunter
Nearly Sane!
Posts: 60
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Post by edje on Feb 2, 2011 6:37:08 GMT
Isn't that simply most powers a sleep-fetter ghost can possess?
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Post by static on Feb 2, 2011 15:47:42 GMT
Yeah kinda, but it is longer and the target is not merged with darkling like sandmans. It also adds fear per second.
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jenkinsjak2gmailcom
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Post by jenkinsjak2gmailcom on Nov 8, 2012 14:17:40 GMT
name: horrifying illusions plasma cost : 80 charge time 6 mins effect: at random in a large area it selects two mortals and pulls them inside out letting every mortal in the area leaving the mortals in a daze of sickness and may lead to seizures or peeing there pants with fear.
name: the web of horror plasma cost : 30 charge time 2 mins effect: darkling spins a webs in front of all mortals and thees horrifying images in the webbing leaving the mortals confused in fear.
name : soul jumper plasma cost 40 charge time 5 mins effect darkling will consume all the souls in the room and mix's the souls up and put them back in different peoples body's leaving the mortals confused and new bios and throwing up blood
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