jovlo
Training Haunter
Don't be surprised to find me under your bed when you go to sleep ! :-[
Posts: 60
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Post by jovlo on Aug 28, 2003 10:26:55 GMT
I think killing mortals is a bad idea, it might make ghost master to serious, it's supposed to be funny. I think that scaring mortals away, seeing them run screaming through the house and seeing them faint after you have used twister on them or when you make it rain spiders is much funnier. ;D (again sorry for my bad english)
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Post by ProfessorLizzard on Aug 28, 2003 13:37:56 GMT
You R right Jovlo . No, really, if you kill mortals( ) , the game would be a Horror game , and its supposed to be strategy, or I'm wrong .
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Post by Marnie on Aug 28, 2003 18:02:19 GMT
Yeah, I kinda think killing would ruin the game.... Good concept for some horror game though...
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Warlord 101
Experienced Haunter
Approved by the Happy Zombie since 1989!
Posts: 194
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Post by Warlord 101 on Aug 28, 2003 22:45:10 GMT
I was only coming up with suggestions for if you were to kill mortals. Maybe have a Toggle Switch to switch on deaths. Maybe have it password protected for the sake of younger players.
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jovlo
Training Haunter
Don't be surprised to find me under your bed when you go to sleep ! :-[
Posts: 60
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Post by jovlo on Aug 29, 2003 9:19:22 GMT
Just another idea of me, what about a power that inverts gravity, so mortals would "fall" to the ceiling and stay there for a while. Of course this would be a power that only ghosts who have to be bound inside could use. I've got the idea from Potergeist, the scene in wich "the beast" throws Diane Freeling on the wall, and then makes her roll over the ceiling.
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Post by geeker on Aug 29, 2003 10:29:49 GMT
yeah or that they fall of the 3rd floor to the 2nd floor but if people are really dead that could be on the score bord en when mortals are dead they are marked as they fled (like insane)
[-*geeker*-]
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Warlord 101
Experienced Haunter
Approved by the Happy Zombie since 1989!
Posts: 194
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Post by Warlord 101 on Aug 29, 2003 16:46:00 GMT
But they may be worth more then Insanes or Flees, depending on how hardy the character was, maybe?
Nah, that wouldn't work because some people go mad really fast and the points from them are equal to the points from deeply sane people.
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Post by geeker on Aug 30, 2003 17:24:35 GMT
yeah ure right end what about putting a spel on mortals like they elektricute themself on a electrian machine everytime they tutch them somekind of witch ghost can maybe do that
[-*geeker*-]
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Warlord 101
Experienced Haunter
Approved by the Happy Zombie since 1989!
Posts: 194
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Post by Warlord 101 on Aug 30, 2003 19:01:15 GMT
That might be interesting. The only thing close to that which we have is Jinxing someone and then having them turn a light on or off
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Post by geeker on Aug 31, 2003 9:42:32 GMT
yeah or that they turn into a skelleton for the whole level without the mortal even knowing about that end that every mortal in the same room runs from him away
[-*geeker*-]
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