Post by Prof. Ákos (a.k.a Lizzard) on Sept 12, 2004 16:11:21 GMT
Inro: In the distant places called cafetaria, foods became to mutate and start populations in their carryer ( the boy/girl who had ate them) 's stomach. And they are now bored so they are fighting!
In this RPG game you can control a society of foods. You don't have to gather resources ( it would be too complicated) so to make soldiers/buildings/etc. you have to convert a part or whole of a food to an edible lifeform or building.
Simply choose a basic food type.
This is an example to make a soldier: */convert 1 brocolli parts to make a broccoli scout\*
To make a building you have to convert the whole food.
You can convert the foods too what is not your type.
(please put down how many units you got on a paper if you forget things easilly like me
At the beginning you have 10 villagers and a hero.
If there will be enough player than we can start!
I always wanted to say, but I always forgot that a foodunit is not the same as the food! It's like: Lettuce is the food. Letucce units and buildings are made of Lettuce. So if a food is not doing anything and five time larger than your units, it's a non mutated food, and the other units are made of it.