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Post by Homestarrunner on Jul 13, 2006 21:27:48 GMT
If you have an idea for one or more missions post them with a FULL walkthru. This means a way to free all the ghosts, finish the goal, ect. then one of the moderators can send it to empire. note: I live in the U.S., nuff' said.
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Post by joe on Jul 14, 2006 16:01:21 GMT
Well, I know how it should all start, and I have some basic ideas for missions, so I will follow up with those, but for now...
It's a dark night and the Gravenville university place is all deserted and stuff. Theres some nighttime sounds like owls and stuff. The view points to the sky. Suddenly, a point of light pierces the night and the sky itself is ripped open. You see behind the university, Dr. Brunner and some ghostbreakers with a huge piece of machinery. Gears spin pistons pump incredibly fast, and in the centre, a huge glass tank connected directly to the huge ethereal scalpel.
"WHAT?! She has gone too far!!! The Docter has found a way to rip through this realm and into the underworld!!!"
As the narrator person speaks, the point of light branches off into seperate tentacle-like sections, with one of your ghosts at the end of each (from the current GM). They are getting pulled towards the glass tank.
"We must act Quickly!!! This is a dire emergency!!!"
A bolt of lightning strikes the machine and everything explodes throwing your ghosts all across the horizon and everywhere as shooting stars.
The screen goes Black...
"Ghostmaster??? Are you alright? If anyone had entered that ethereal harnessing container... Luckily it seems all your loyal spirits have been spared, the machine is broken, but the ghostbreakers will not stop there. The Docter Brunner wants vengeance, quickly, gather your troops and give it to them!!!!"
You get assigned with 6 new ghosts and away you go!!!
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Post by homestarrunner on Aug 1, 2006 1:10:47 GMT
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Post by homestarrunner on Aug 16, 2006 15:42:23 GMT
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