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Post by Jude on May 7, 2003 1:50:43 GMT
I'm just wondering what the forum thinks about the replay value of Ghostmaster.
I usually don't replay games after I've beaten them, but I think Ghostmaster will be different. It sounds like they've really made a new playing experience by the ability to use different ghosts and powers on your next time around.
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Post by nolpscpj on May 7, 2003 8:41:22 GMT
yah i was just gonna say trying the levels with different ghosts definatly ups the replay value, so do expansions.
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Bob
Mortal
Posts: 7
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Post by Bob on May 7, 2003 15:25:15 GMT
absolutely, I think the idea of unlocking ghosts as you play sounds really good. I am hoping that Sick puppies ( and Empire ) see the potential of releasing expansion packs to the game. If you make them, we will buy
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Post by Spook on May 7, 2003 18:38:25 GMT
Ghostmaster will be replayable I mean come on! It's like the Sims from the grave and if you've played the Sims you know what I mean.
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Post by nolpscpj on May 7, 2003 19:21:36 GMT
but its different than the sims also
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Post by James on May 8, 2003 19:46:08 GMT
There will be so many different ways to complete each mission that each one will be able to be replayed again and again. The Sims gets a bit boring after a while - Ghost Master won't! ;D
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Post by CatBOne on May 9, 2003 7:36:36 GMT
I think the SIMS was pretty good, but after a while, I wanted to destroy the annoying people on it!
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Post by Spook on May 9, 2003 17:13:05 GMT
I tried getting more expansions but I gave up. The Sims had lost their touch
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Post by Spook on May 9, 2003 17:15:00 GMT
But hey I agree with CatBone, killing them was really fun. (until that lost it's edge too)
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Post by nolpscpj on May 9, 2003 18:35:39 GMT
why would anyone want to kill of their sim, i mean they worked so hard keepin that character up, and then they just let them burn
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