|
Post by horseman on Nov 10, 2019 19:12:43 GMT
Everthing is now based on mod packs. At this moment there are only two available: Time Gate and AllGhosts. I might publish soon version with Rejected Ghosts Haunters. I encourage you to use the editors I uploaded together with the mod. They allow you to make Rejected ghosts in 15min, all you need to do is rewrite powers and training levels from Rejected Ghosts. Just saw your new video and I'm very curious about if I can use blender to make a brand new model. I really appreciate you, nice work.
|
|
|
Post by Woitek on Nov 10, 2019 19:18:42 GMT
You can try, but It shoudn't work correctly. I'm using Collada 1.4.1 version for BSP_Viewer and from my testings, bones not work correctly in Blender. I have attached plugins to the video plugins for 3ds Max 2016 and 2008 where there work flawlessly.
|
|
|
Post by Woitek on Nov 11, 2019 19:19:25 GMT
Everthing is now based on mod packs. At this moment there are only two available: Time Gate and AllGhosts. I might publish soon version with Rejected Ghosts Haunters. I encourage you to use the editors I uploaded together with the mod. They allow you to make Rejected ghosts in 15min, all you need to do is rewrite powers and training levels from Rejected Ghosts. My error! This is v1.6.65. One of the users found a way to export opencollada dae from 3ds Max to blender using Alembic .abc format
|
|
|
Post by Doc Croc on Nov 15, 2019 8:08:21 GMT
How exactly do I get it to work in windowed mode? I messed around in the wordpad doc with changing the resolution manually and switching the full screen true/false. It causes it to open in a separate window but overall resolution defaults to 640x480. I play on a big tv so trying to essentially play this in window on right side while watching The Office on the left side in other window.
|
|
|
Post by Doc Croc on Nov 15, 2019 8:13:29 GMT
How exactly do I get it to work in windowed mode? I messed around in the wordpad doc with changing the resolution manually and switching the full screen true/false. It causes it to open in a separate window but overall resolution defaults to 640x480. I play on a big tv so trying to essentially play this in window on right side while watching The Office on the left side in other window. Also while in game, I can increase the resolution in full screen but when the game runs, it defaults to 640 x 480. Any ideas? I know the mod is working because I toggled the GUI using F!. Playing GOG version of game. If anyone wants a copy send me your email and I can send you a link to a google drive which has it and other GOG games DRM-free. Got to share what you can. Woitek, your work is incredible and I appreciate you helping me reconnect with such a great game.
|
|
|
Post by Woitek on Nov 15, 2019 11:01:57 GMT
If you want to play in the window mode, you have to change in the launcher settings parameter Fullscreen to False. The window will be automatically centered and resized to parameters width, height from settings. These paremeters won't affect fullscreen size. You have to change them in the game.
|
|
|
Post by Woitek on Dec 1, 2019 22:16:32 GMT
What do you think about randomly generated force fields? They would change their position at random intervals.
|
|
|
Post by leotachy on Dec 3, 2019 14:00:56 GMT
That's a really good idea actually! It would take more strategy to scare the mortals effectively.
|
|
|
Post by Woitek on Dec 6, 2019 0:10:39 GMT
I have created a test version of the force field generator. There are 25 rooms on the map, of which 8 can be turned on at most. The fields change every 12.5 seconds when there is an event in the game. Download: link
|
|
|
Post by Woitek on Dec 15, 2019 22:23:10 GMT
Version 1.05 is now available.
|
|