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Post by Woitek on Apr 9, 2018 17:26:59 GMT
Nah, they delete most of the unnecessary stuff from game. But Ghoulroom is actualy a remaked version of Gothic Mansion. AzraelFire was one of few things what last to the final verison.
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Post by leotachy on Apr 9, 2018 18:42:03 GMT
I was wondering where did the intro scene took place in. There are places that are from ghoul room, but there are also places that aren't. I guess they are from gothic mansion
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Post by Woitek on Apr 9, 2018 19:09:07 GMT
Ghoulroom was not existing in the early builds. That was added after they decide to cut Gothic Mansion.
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Post by Twintania on Apr 10, 2018 1:37:18 GMT
thats cool that Azreal has those flames dosent surprise me since hes technically unused that means hes unifinished like how Thorne is missing voice clips. Yes I think originaly you were supposed to upgrade your ghosts differently and the gothic mansion was rebuiilt into the ghoul room its very obvious since it was pretty complete when it was cut also notice some odd things like the towers near the back? they look unfinished and so do the stairs but in the Class Of Spook Em High scenario they look much better and the whole level looks finished so evidently they cleaned it up and the ghoul room itself is much like the remenants of the Gothic Mansion. If anyone is curious I made a video a while back where i was able to bsp swap the ghoul room and Class Of Spook Em high and i was able to look around the whole level free camera style
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Post by Woitek on Apr 29, 2018 17:17:46 GMT
Yeah, they just quickly rebuild Ghotic Mansion for make ghosts more as our partners. Speaking of which, can someone tell me is Brigit Jones glitching after using a Wail power?
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Post by leotachy on Apr 30, 2018 5:13:19 GMT
Yeah, they just quickly rebuild Ghotic Mansion for make ghosts more as our partners. Speaking of which, can someone tell me is Brigit Jones glitching after using a Wail power? Never used her, so cant tell
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Post by foxfiend on Jul 24, 2018 21:53:34 GMT
So are you still looking for bugs? How things are going with it? I think I can write down a decent list of bugs I know however I would like to test some things first so I can be 100% accurate.
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Post by leotachy on Jul 24, 2018 23:34:14 GMT
A bit off topic here, but you mentioned that they remade ghotic mansion into ghoul room after they cut it. How were you supposed to upgrade your ghosts before? Did they all have max powers?
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Post by Woitek on Jul 25, 2018 8:28:15 GMT
So are you still looking for bugs? How things are going with it? I think I can write down a decent list of bugs I know however I would like to test some things first so I can be 100% accurate. Of course I am. Some of them are fixed like I wrote on the first page. It's not that easy to fix without 100% knowledge how this part of code work, and why this bug occurs.
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Post by Woitek on Jul 25, 2018 8:47:12 GMT
A bit off topic here, but you mentioned that they remade ghotic mansion into ghoul room after they cut it. How were you supposed to upgrade your ghosts before? Did they all have max powers? it's hard to say. I know that most of the ghosts types was still in early development. Basic ghosts attributes was not between 0-20, and a lot of haunters was remaked, or totally deleted. I think they a had a problem with completion such amount of levels and later on in development they had an idea, to visualize better that you are controlling "team" of ghosts, so they remake the orginal level to Ghoul Room. After they done that, they plan to use this level as Tutorial(like in Haunting 101), where all of the standard ghosts will be locked(They all have talk animation).
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