No, if there are more ghosts in menu than three, then new one not appears to select, that's why I put then in with Windwalker, but in Ghoulroom, or in map, they still have everything orginal. These ghosts are 100% new, and unique. They are not replacing anything.
There is only one issue, what I can't fix, because of Ghoulroom.bsp structure in exe, that hardboiled ring is lit all the time, even if you not have this Ghost. But, I think this is minor cost of having 4 more ghosts to play with.
Why? It's his mod, my is my own interpretation, I combine our ideas, for make some ghosts. But they not have identical powers, or powers to earn. With Ghost Editor, you can always change them, or keep it all in orginal. I've tried to make then unique, with diffences, and not so OP early.
Post by nauruheadlesshorsem on Mar 5, 2017 9:06:36 GMT
Good Job! But how do you do it? How did you open the BSP? You should do a tutorial on how to do a mod or something. But you're amazing.
I have a question: Do you add ghost sheep, please?
I did powers and biography to Soulscreech.
Name: Soulscreech Type: Banshee Relay: Thoroughfare Biography:Soulscreech came from Polish and it was quiet spirit who did not do anything wrong, but the Polish government scientists began to experiment on the plasma, and then sent as a postcard after every continent, even went to Gravenville, now her soul is exhausted but still thinking about revenge for Polish scientists. Starting Powers: 3. Strange Vision 4. Dread 6. Spooky Surprise 8. Scared to Death 9. Cacophony Learned Powers: 1. Bitter Cold 2. Fright or Shattered Nerves 5. Hypnotic Image 7. Possess or Ghostly Apparition