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Post by Twintania on Nov 8, 2016 10:06:33 GMT
Nice job
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Post by Woitek on Nov 9, 2016 19:20:09 GMT
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Post by Woitek on Nov 9, 2016 19:29:15 GMT
I make tool to export all models from BSP file, with textures. Maybe try with import?
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Post by leotachy on Nov 9, 2016 19:41:40 GMT
oh shieet. nice
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Post by Woitek on Nov 10, 2016 15:54:50 GMT
Everyone! Say hello to Buck =)
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Post by Twintania on Nov 11, 2016 3:35:13 GMT
where did you get Audtodesk 3D? I thought it was somewhat expensive
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Post by Woitek on Nov 11, 2016 18:06:13 GMT
It is, but I needed that tool =). Anyway, there is no way you can modificate GM in 3ds max. I Max there is not JointRotate. Without it you can't make proper bones with weight and animations. Only simple model animations, what not need bones.
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Post by Woitek on Nov 11, 2016 21:03:48 GMT
Deadfellas Render
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Post by Woitek on Nov 11, 2016 23:32:54 GMT
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Post by Twintania on Nov 12, 2016 0:16:37 GMT
thats really cool I think at the rate your going we might be able to edit or do more with models soon
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