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Post by leotachy on Jul 12, 2017 13:10:21 GMT
Thanks for your hard work! You are the only one who pushed editing so far
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Post by Pseudorizer on Jul 12, 2017 16:35:38 GMT
Interesting, i mean i have no idea what most of it means. I've always wanted to get into coding and for those few days were i feel motivated i find i'm pretty good with it, just never had anything to focus on so i just never use it. Maybe i could try to do something with this as a project.
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Post by Twintania on Jul 21, 2017 1:50:20 GMT
Sounds good I have installed the mod twice and this I get this Attachments:
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Post by Twintania on Jul 21, 2017 5:36:36 GMT
Nevermind I fixed it, there was 2 files in there "English" and US_English" I deleted the English file and renamed US_English to English and its back to normal
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Post by crogonint on Jul 31, 2017 16:29:30 GMT
Well.. I just made an account on ghostmaster.net, I read 26 pages about the BSP viewer.. and Woitek quit before it is finished. Ultimate. Sadness.
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Post by Woitek on Jul 31, 2017 16:48:53 GMT
Well.. I just made an account on ghostmaster.net, I read 26 pages about the BSP viewer.. and Woitek quit before it is finished. Ultimate. Sadness. It's good, you are more patient than am I. It means you are gonna make better version ?
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Post by crogonint on Jul 31, 2017 17:46:29 GMT
Oh good grief no, I haven't programmed in Java for over a decade, and I do not know the game hex like you do. If you can finish this tool, I can help find objects and textures for the gothic mansion, develop models for missing ghosts, and fill in missing hex map info. I'm afraid that if you don't finish your BSP tool, it never will get finished.
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Post by Woitek on Jul 31, 2017 19:20:46 GMT
Oh good grief no, I haven't programmed in Java for over a decade, and I do not know the game hex like you do. If you can finish this tool, I can help find objects and textures for the gothic mansion, develop models for missing ghosts, and fill in missing hex map info. I'm afraid that if you don't finish your BSP tool, it never will get finished. it's easy to say "finish your tool", but without source code it's not that easy. Especially, in game what have such huge exe file. Ida decompiled it to 68mb of text, and something about 30% of this code is wrongly translated, so I have to fix them manually. Have I mentioned that reading assembly code is also not that easy? Sorry bro, but I'm doing my best in this matter. I wish someday I decode it enough to make own custom missions, mortals and ghosts.
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Post by Woitek on Jul 31, 2017 19:26:41 GMT
Being serious, you can already create Gothic Mansion. You can export existing models to obj format, renders match with front of Ghoul Room, so you can use it for proportions and from scratch rebuild whole building. Importing is a bit tricky, especially for static objects, but it's also possible with a bit of effort.
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Post by Pseudorizer on Jul 31, 2017 23:15:33 GMT
Can confirm reading assembly is not easy.
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