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Post by RoomOfMush on Jun 7, 2008 9:31:36 GMT
Is it possible to swap for example buck's barking sounds when he uses chase and stuff in the Sound folder, with other .au files? And also, is it possible to rename files in the new_animations/GHOST_ANIMS for example to like, I've swapped static and thorne's bsp, so now thorne has static's skin. Is it possible for him now, if i rename thorne_anims (which is there) to static_anims? So that now he'll do his own anims. If he has any i guess.
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Post by Nemesis on Jun 7, 2008 22:38:52 GMT
You can probably swap sound files, but if you can replace them with "non-Ghost Master" sounds I don't know. I think they have to at least meet the same requirements (bitrate, compression, etc.) in order to work. As for the animations: I know there's a way to change them through HEX-editing. I don't think you can simply swap the files. That's because animation names (stored inside the anim files) can differ quite a lot. One wrong name... and you probably get a crash!
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Post by RoomOfMush on Jun 8, 2008 4:24:28 GMT
Hmmm.. I can't find the info for the birate and whatever others...
Btw, does nemey have?
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Post by Nemesis on Jun 8, 2008 12:32:20 GMT
Sorry?
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Post by RoomOfMush on Jun 9, 2008 6:12:24 GMT
Oops. Does Nemesis have msn?
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Post by Nemesis on Jun 9, 2008 6:21:17 GMT
Nope!
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Post by Zarnisis on Jun 9, 2008 16:44:31 GMT
You could get a trial of Wavepad.
Very nice professional sound editing program. I have masters edition. And let me tell you, it is jampacked with features.
But I don't have a answer to the animations.
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Post by RoomOfMush on Jun 10, 2008 5:49:58 GMT
Hmmm. A converter should be able to set the specs right? But prob is, i can't find the correct specs.
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Post by Nemesis on Jun 10, 2008 6:23:11 GMT
Yes, that's the problem! I don't know the correct specs either! You'll just have to try... and see.
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Post by joe on Jun 12, 2008 20:43:18 GMT
yeah they're all secretly hidden away hushhush, am I right?
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