spacehippopotato
Mortal
Random connected dots? what a cool idea for a ghost
Posts: 9
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Post by spacehippopotato on Aug 24, 2007 19:51:14 GMT
you arrive in Cemetare City, taking the old church as a base. Your first mission, Nessun Dormant, is about to begin. But first, new things are revealed... You now have new types of ghosts Visionaries ~ specialise in visions and hallucinations Hybrids ~ Monsters made up of multiple animals or things, they have gore moves and some new ones. Whispers: Make people hear voices and sounds, take the form of ears and mouths Giants: Giant people with odd powers
Nessun Dormant Setting: Music Hall Objective:Conduct a symphony of terror! in other words, scare everyone off. Ghosts
Baton Bailey Visionary Fetter:all new music fetter bound to the music stand in the middle of the hall. appearance:a conductor, complete with moustache, tuxedo and white baton. He wishes to be a conductor once more How to free: Well, if you bind ghosts to all the chairs next to the instruments (They are all different fetters) Then BB will be free.
Baron Von Sandregal Possibly the most important character in the game Giant Fetter:Inside,Outside Apperarance: an extremely tall man. bound to the chair in the royal box. During a show, Baron VS fell asleep and stayed at the hall all night, during th enigh ta storm came and battered th eroof. a part of the roof hit BVS and he died. HTF: Bind a spook (Like the new one Charlee) in the royal box and use kinesis. So, the Baton and the Baron sorted.On to the next setting!
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spacehippopotato
Mortal
Random connected dots? what a cool idea for a ghost
Posts: 9
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Post by spacehippopotato on Aug 24, 2007 20:12:37 GMT
The Flinchbones setting:Cartoon writers house Objective:make Eddie Venn go insane
Sketch Whisper fetter:All new game fetter appearance: A mouth bound to a scrap of paper, on the floor when selected, Sketch will say: I was once Eddies idea for a video game character, a breakthrough in cartooning. But he never fionished the drawing. If he would just touch a pen to this paper! HTF:Bind Rock Solid (an Earth Elemental) to the plant pot and use tremor, this knocks down the pen and makes a scribble on the paper.
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spacehippopotato
Mortal
Random connected dots? what a cool idea for a ghost
Posts: 9
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Post by spacehippopotato on Aug 26, 2007 8:12:19 GMT
Lac Du Flamme
After Eddie Venn was sent to the asylum, A mysterious letter was sent to William Sandregal, the Baron's descendant.The letter contained Directions to the Lac Du Flamme, a hidden river where strange goings on have happened.The foolish Sandregal boy has brought with him a group of ghostbreakers, in case some spirits of the lake should rise...
Objective:Lead the Party to the cave of darkness.
Ghosts
Jaquo Elemental fetter:Water,Fire Appearance:A blue bird, the size of a parrot, with a flaming tail. Bound:to the pistol, in the back of the abandoned truck. Description: The very spirit of the lake itself, Jaquo appeared to some mortals one day when a foolish girl fell into the lake. One of them, Jacob Maldon, fired an ethereal bullet at Jaquo. Bound to that pistol, he needs to tap into his power once again. HTF:Two ghosts you were given at the start can help here. Bind Blazedart to the torch on the ground and Wavewatcher to the River.Have them both use Elemental Power and Jaquo will be free.
Morrow Horde Fetter: Violence, Outside Horde:Scorpions Appearance, A skeleton, with a black cloak,white gloves and a black band round his heas. He carries a Scorpion. Bound:To a tree in the forest, near the cave. When selected, Morrow will say: ATONEMENT! ATONEMENT! I, Morrow, Bringer of Sorrow, have not punished a mortal for centuries! These "Ghostbreakers" have comitted crimes against Ghostkind! They must be punished!! HTF:Complete the level, the ghostbreakers will be in the cave and Morrow will appear, cry "ATONEMENT!" and unleash a massive horde of scorpions on them.
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dbuhos
Training Haunter
Take a look,and die...
Posts: 41
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Post by dbuhos on Jan 3, 2009 8:07:18 GMT
Meeeeeeeeeeeeeeeep holy crap an cruch shouldn't be a ghost base at-all But the ghost's are pretty damn epic
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