Blackcrow
Training Haunter
Yes,I am a Cherokee and I'm proud of it
Posts: 75
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Post by Blackcrow on Jan 31, 2004 18:36:30 GMT
How about a Scary Movie 2 like senairo called driving 'em insane at master Kane's. In which you must scare people out of the house. You can get 4 ghosts
1. Master Kane Epitaph: A truly corrupted man who made his fourutnes froom the blood and sweat of people. He was alway kind of a "horn dog" . The way to unlock him is simple you must complete the senairio.
2. Mr. Klown Epitaph: He has a ball playing games and scaring kids out of their whits. He likes to hang out under beds and on other emotional items. To unlock him you must use kensis and get the clown doll off the top shelf.
3. Mistress Kane Epitaph: She always suspected her husband was cheating on her . Then one day her husband was murdered by the care taker. The care taker killed him so he could have Mistress Kane then when he found out she thought he was gross she was murdered too. The way to get her is to get Hanson in the room and get him to see her ghost.
4. Diablo Epitaph: he posessed a girl once but then a priest shot the girl while still in her body. He is chained to the bed and the way to free him is to get him to posess sombody.
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Post by DragonKnight10 on Feb 1, 2004 18:47:44 GMT
How about this for a farm scenario...
Insert name here. (Can't think of a good, funny name for this scenario, either.): Farms are always a good source of haunters. The spirits of the animals slain for human profit are almost always disturbed, and angry at their previous human masters. One farm in particular has drawn our attention, and it is your job to recruit the restless spirits, and then allow them to have their revenge upon those who caused their suffering.
Ghosts: Bovine: She was once a mild mannered cow, until the day her owners decided it was time to have steak for dinner. Now she just wants her former owners to know she's still around, and not very happy. Way to free:Fetters, Outside. Powers, basic scare abilities, strange vision, brief scare, etc. As well as "Moo Moo" Which creates loud, and annoying mooing, mainly causing madness. Also perhaps a power called "Milking Time" which acts like Seeping Blood, but with milk, also causing madness instead of fear.
Gobbles: Once a young girl's favorite pet turkey, then Thanksgiving dinner. His only wish is to see his former owner once again. Way to free, show him to the farmer's daughter, his former owner. Fetters, Outside, Inside. Powers some noise making abilities, some basic scares, also "Ruffle Feathers" Which creates a swarm of turkey feathers out of thin air and sends them flying all about the room, as well as causing angry turkey gobbles, mainly causes belief, perhaps a bit of madness.
Maize: Oddly enough, even plants have spirits. They ARE living things, afterall. For some reason, one stalk of corn in particular was rather annoyed at the fact it was cut down, just to be dried and placed into a scarecrow. Way to free, find a way to destroy the scarecrow. Fetters, Outside, Earth. Powers, creepers, creeping vines, flower power, etc. Also, "Pop Corn" which makes Maize visible as he shakes violently and sends leaves and kernals of corn flying all about the room. Basically has the same effect as terror incarnate.
Cuddles: Once a friendly old dog. He attempted to fend off a coyote that attacked the farmer's chickens, only to be blamed for the crime and put down. Way to free, show someone the coyote that occasionally shows up to attack the chicken coop. Fetters, Outside, Inside. Powers, howl, spooky vision, swarm strike, chase, terror incarnate.
And, how about a scenario based in an ice cream factory?
The Cold and the Dead: Since your success against the Ice Cream Man, we've tracked down his source and discovered that the GhostBreakers aren't the only one out there who wish to stop your efforts to scare mortals. A group of witches have made their home in an old icecream factory. THEY are the ones responsible for the creation of your powerful enemy, and are currently attempting to create an army of such strong foes. It is your job to scare the witches away, and show them that such... insolence will not be tolerated.
Ghosts: Inferna: As StormTalon is the prince of elementals, Inferna is the princess. Like StormTalon, she has grown tired of mortals attempting to control powers they have no business playing with, and has finally decided it's time to act. However, the witches in their arrogance have found her first, and sealed her within the factory. Way to free, destroy, or shut down all the ice cream machines, then melt the ice cream inside them. Powers, basic fire and earth powers. Bonfire, Quake, Tremor, Human Torch, etc. Also, Magma, which creates an earthquake and a fissure from which erupts molten flame. Fetters, outside, fire. Ice Cream Man: The very same Ice Cream Man you once fought. When the witches created him, he was gifted with a spirit, and since they sent him to his death at the hands of your fire elementals, he now seeks revenge upon his creators. Fetters, Outside, Water. Powers, all cold/ice powers. Also Glacier, which creates a blizzard outside, and inside. Frosty: Once a simple repairman, now a frozen spirit. He was killed when an icecream mixer was accidentally turned on, while he was inside fixing it. Fetters, water, electric. Powers, Electric and water/ice powers. Also, electrocute, which is a mixture of flood and spark storm. Like surge, it can electrocute someone, though only if they're close enough to an electrical appliance.
So, what does everyone think?
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Post by Marnie on Feb 1, 2004 19:03:12 GMT
They're great! I don't like the idea of having Mr. Ice Cream Man as a ghost though... I've got a title for the farm scenario.... Children of the Barn! And the fairground could be Fairground of GloomOkay, they're not really creative names but.... IMO Full Mortal Jacket is also kinda lame...Or Blair Wisp Project...
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Post by TheGhostKing on Feb 2, 2004 16:39:51 GMT
(Isn't Diablo a FF8 GF?)
The Screaming!
Entry: In Gravenville, mysterious screams appear heard all the time in The Grand Gravenville Hotel. There appears to be a mad lunatic, the caretaker of this hotel, has demented his mind has found a hatchet from the kitchen's main power. Unfortunately, this power source controls one of the professor's evil deeds to capture the ghosts. The guests of this hotel have all become controlled to see the ghosts. Ghostmaster, you must free ALL ghosts, and find a way to put this axe back to stop this hotel's mind controlling rays.
Ghosts: 1. Ray - This ghost of the hotel has been controlled to power the mind controlling source. Gremlin.
2. Siamese - This poutlergeist of strange fortunes once was the cat of the caretaker, after of course, she was painfully killed by getting a head displant with the rusty knife. Poultergeist.
3. The Weep - Life is not all happy games, as some ghosts know. This trickster doesn't understand life, and killed some of the people she set eyes on. Once she figured out, her eyes were glazed with tears and she moans where she last killed someone, the caretakers wife, in the kitchen. Trickster.
4. Barbara - The Caretaker (as he is called) wasn't always alone. Barabara once dwelled with this man, until drastic insanity, made her flee too much from this man. Her last hiding place was the kitchen, a medium sized cupboard. Unfortunately, she jumped, knocking out her place. As a ghost, she does mutter the words, "Hunny, I'm home."
(This is a good poll. Maybe, this could be a comp)
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Blackcrow
Training Haunter
Yes,I am a Cherokee and I'm proud of it
Posts: 75
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Post by Blackcrow on Feb 2, 2004 16:58:10 GMT
How about a senairio where you scare a party of teens called Children of the Cornchip.
Or how about this
N.E.E.D. 4.0 Speed
In this senairio the ghost breakers have tuned up thir ghost catching car N.E.E.D. (Nicely Equipped Ectloplasmic Distroyer). You mus scare everyone away from the garage and then quickly dissasemble N.E.E.D. Unlockable ghosts:
Dr. Frank N. Stine He was a mad doctor who had no lab of his own so he used the garage. In the end he created the so called "ultamate life form" which killed him and every last bit of his work destroyed. He is stuck to the light swich and to get him free you must get a ghost to use surge.
Dune Dude He was one of Dr. Frank N. Stine's greatist works. He was a car with artificial intelegence. He was pretty cool , but was dismantled by angry towns folk who destroyed Frank N. Stine's work. He is bound to one of his old wheels which is on N.E.E.D. you must use kenesis and pull it off to unlock him.
Kenny Spitz He was a garage worker who wasn't good at fixing cars. Infact his death was from being ran over by his own car right after he tried to fix it. He is chained to a tool to free him you must get sombody to use the tool.
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Post by Marnie on Feb 2, 2004 19:25:50 GMT
I just got a really weird idea!
Lyra Droft, Crypt Thief, The Cradle of Death
The setting is in a cave with very limited fetters, although the cave is both Inside as Outside and here and there Ground. Besides that there are some skeletons and random emotional items and Lyra and some of the bad guys carry a gun (Lyra's gun is Violence/Emotional).
Okay, in this scenario there is Lyra Droft who is looking for Pantaila's box. Basicly all you've gotta do is keep the bad guys away from her (5 guys, best to just scare them off, but they've got really low belief,) so she can open the box. Thus completing the level.
There are just 2 ghosts in the scenario
Pantaila When she found the box and opened it, the Astral Realms and the mortal realm kinda got linked together after being locked up in the box for so long. But she got sucked in.... She's too nice to lock Lyra up in the box though.. She looks like a beautyfull young woman. Fetters: Violence, sleeping people Powers like Fluster, Mania, Spooky Surprise, Terrorise, Dream Demon, Psycothic Rage..
Dusty Terkely An old golddigger who was overwhelmed with joy when he hit a gold vein, but the tunnel he digged collapsed...Now all he wants is to get from under those rocks, 'cause he's stuck.. (kinda like Static) He can be freed by using a quake near him. Fetters: Violence Powers: Lot's of showing himself, posess, Dominate...
____________________________ Am I doing this scenario thing a bit too deep or does it just seem like that..... I would love to actually have this scenario...
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Jasper
Experienced Haunter
The Horseman will ride again!
Posts: 118
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Post by Jasper on Feb 4, 2004 17:34:16 GMT
A CREEPMIST CAROL
This level is set in a big, old gothic library, the main objective is basicaly have plane fun! There are 3 floors:
An attick - in which lies an old office , abandond and cold.
Upstares - Non-Fiction, this floor contains; violence, emotional, murder , fire and earth fetters
Ground Floor - Fiction and Check out desk, this floor contains; Child, Water, Wind, Electrical, emotional and throughfare.
!*NOTE: AN AMOUNT OF THE FETTERS ARE BOOKS*!
There is one ghost in this level;
Name: Marley
Epitaph: In life he was Old Man Carter's collige. But when Carter died he left in his will Marley the buisness, Carter came back to revisit Marley and warned him that when he would die that he will have to cart around chains that he forged in life... Marley ignored him though. When Carter and Marley join forces all hell is unleased... sounds fun!
Powers: Mad powers
Freeing him: In general he must escape from the library to warn his great grandson that if he dont change he his bullying ways he will turn out like his grandad! You can either
Return the book to the check out desk, this can be done with kennisis which will move it to the next room, where you have to use kennisis (no mortal will pick up the book)
Bind Banzi or Stone Wall on the second floor to the book "How Green is My Valley?" then use either tremor or quake to brake the creepy tall windows in the office. From there use kennisis to fly book out of the window.
(Billy Kormak is his grandson and is located outside the main entrance)
Bouned To: A CHRISTMAS CAROL (book, located in the old office)
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Post by Marnie on Feb 4, 2004 21:06:47 GMT
Wow, there are some really creative ideas here!
My only problem is that I can think up a nice scenario... But the name and what movie/game it will be a spoof of....
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Post by damientheomen on Feb 4, 2004 22:00:03 GMT
[glow=red,2,300]A CHRISTMAS CORAL[/glow]
Its set in an aquarium
Bob "Sharky" Jones He was the animal feeder in the aquarium, he would spend his time teasing the sharks until one day he fell off the ladder and into the shark pool. To free him you must show the people his body under the sand in the shark tank.
Octupity An normal octopus before he was captured to be an exzibit. Once when people were swimming with the animals in the water tanks he went to try play with one of the people, when the safety guy saw this he thought other wise and shot Octupity straight through the head. To free him you must scare away the safety guy.
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Jasper
Experienced Haunter
The Horseman will ride again!
Posts: 118
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Post by Jasper on Feb 4, 2004 22:02:35 GMT
erm, yeeees??? Have you read mine at all?
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