How about a ghost who is called the exterminator. He looks a bit like the Terminator except he is in a bug busters uniform and uses pesticides. He was an exterminator from Staten Island in the 70's then he died while on the job exterminating flesh eating bugs he used on him self what he thought was bug spray, but what he really used was meat tenderiser. His powers are Slime (shoots slime at people), Chocking odor, Stink, Suspicious odor, leigon, swarm strike and Laser show (where lights come out of nowhere in a disco ball like fation).
-BlackCrow Sure you can trust the government! Ask any Cherokee
Post by Wild Will Overdeath on Jan 2, 2004 17:56:37 GMT
How about a ghost that can only be bound on females? like, it could use powers to change her,like making her UGLY , or pregnant,(large belief boost, i tel ya) or make her appear to be a monster or a male...ect, ect, make her go insane...yadda yadda yadda..
Don't fear the reaper... Fear me instead.... Muhahahah!
I like Hyrune's garden scenario idea-- It sounds cool! ;D Great Job!
And Lizzard's lights sounded interesting-- what about them being an outdoor fetter, and having some kind of power where the lights attract mortals- like Obsession, sort of.... or maybe something where lights appear in random places out of nowhere, and drive mortals mad........ Maybe Light could fit in to some kind of Elemental?
Crictus must gain acess to the dairy products in the fridge.
Just Wondering.. How would Crictus get the cream? TK maybe? Maybe the milk jugs could smash through the kitchen window? or maybe the careless milkman left them on the porch and forgot to ring the doorbell.........
Well, Strange Behaviour could do it (the fridge always spews out something when ever my haunters do it anyway.) Or a telekinetic power like you said. I was half thinking it's be a bit like Jimmy Dowd's bunny, y'know, like how you got Harriet the Pookah in Phantom of the Operating Room? Get someone to drop milk carton (they've probably been drinking from it or something) then get som tidy person to bring it back to the fridge, where Crictus is waiting. He'd a relatively easy ghost to get really.
In this senairo you must scare all the scientists and school kids (on a trip) out of Poncho corp Genetic Facility. Here you get only 1 unlockable char and that is W.E.A.S.E.L. (Warm Enthuisastic Active Super Engeneered Lifeform) he kinda like a gremlin. He was the perfect pet until Poncho had to put him to sleep after turning into a monster (after eating peanuts). To unlock him you must break the cage where he was kept in. His powers are Unearthly calm, bonfire, creepers, inferno, human torch, slime (spits green slime in peoples faces) and great ball of fire
Jurassic Pond You have to recruit Duckosaurus a prehistoric duck cloned by Poncho corp 6 years ago. Mortals have come to see what is left of "Prehistoric Park" you must get the mortals into the hatchery and turn it on to get this ghost. Problem is the island is crawling with dinos you must keep them away from the mortals for they will eat or scare them. Duckosaurus powers are quackers (a duck sound that drive a mortal crazy), Rain,Flood, Quake and Leigon (ducks in this case)
Fright Before Christmas
This senairo is easy you simply have to get a Scrooge like character to change his ways by scaring him. Cacth is you must do it within the time limit.
Spooky Situation on the Cherokee Reservation
Here you must scare all mortals off the res. Pretty smple, so it seems. There happens to be an all nations powwow (a party) and the place is crawling with those who know the way of the medicine man and can banish your spirits with ease. Here you can on lock Kanati (check pg 1 or 2 of this post for details on this spirit). Here you can also un lock enden (like eminem) who was a great native rapper. His powers are Rackett( sings terribly and it drives people mad), Smoke (makes a smokescreen), Bonfire and Ghostly Powwow (Allows the ghosts to be seen doing a creepy dance around a green creepy flame. Involves 2 or more Native Spirits)
20 Colleagues Under the Sea You must scare all the passengers first and the driver last off a busniess meeting on a submarine. If you scare the driver first you autmaticaly loose this senairo. After you have scared everyone including the driver the sub will pull up to the docks and everyone will run off interror. The unlockable chars are Sharky who is a great white and The Codfather who is a spirit of a school of fish. His moves are Chase, Stink, Flood,Rain, Leigon and Ghostly Apperition
Waht about haunting a theatre? I mean it's classic. I know they already took the title kinda for phantom of the operating room, but something along the lines of A playwright (lets call him Will) gets killed by a friend who then steals his script. You must find the original text and show it to the theatre critic (the thief carelessly forgot to erase Will's name as the author. Howvere, there is other work brewing. In an almost Macbeth twist, three parts are being played by the student witches! It turns out one of their ancestors was instrumental in imprisoning the Darkling (and Blair Wisp for that matter) and are tracking you in what they see as a valiant effort to vanquish you. You must get rid of them, but who knows who else is involved...Toss in the mysterious figure of Dr.Brunner once more and you've got em hooked! Also, you could free the restless spirit of the Gray Man, a Victorian gentleman trapped here by a strange cult item in the bar. Shattering Song won't work, the pieces must be washed away thouroughly. And what about Tunera, a young attractive player of the organ (possibly could get it together with Fingers!) who was tragically hung in the ropes of the sandbag/curtain mechanism. She has certain powers like that of a sandman (a sweet lullaby lulling mortals to sleep) but also more serious powers, Strangling Grip causes a mortal to gasp for breath as if choking and of course noise powers like cacophony.