SythViper
Training Haunter
Psycotic Rage!!!!
Posts: 37
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Post by SythViper on Aug 23, 2004 12:56:47 GMT
Can't you something about descreption and voice im not an author not going to make a description and none came with the game but swaped voices for soulscreech and azrael(smokinjoe had none) Note: all they can say is banished statements home.comcast.net/~greatosiris/GhostModded_V2_7.zip
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Post by Nemesis on Aug 24, 2004 12:57:27 GMT
Ghost Master uses 2 images to make a portrait. One is the actual image and the second one the "mask". The "mask" image consists of 2 elements: the "solid" silhouette (non-transparent, green color) and the transparent part (black). IMPORTANT: the silhouette should match the real image outlines exactly, in order to prevent strange, cut-off edges. Take a look for yourself; the images are in your GhostData/ui folder.
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SythViper
Training Haunter
Psycotic Rage!!!!
Posts: 37
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Post by SythViper on Aug 24, 2004 17:49:41 GMT
Ghost Master uses 2 images to make a portrait. One is the actual image and the second one the "mask". The "mask" image consists of 2 elements: the "solid" silhouette (non-transparent, green color) and the transparent part (black). IMPORTANT: the silhouette should match the real image outlines exactly, in order to prevent strange, cut-off edges. Take a look for yourself; the images are in your GhostData/ui folder. Nemesis you are (no offence) very confused the "mask" is accutualy the portrait of the ghost that needs to be laid to rest before you click on them the first time. However because you said something that I know would be a big waste of time to implement in a program (I am a programer), the transparency is done through the alpha channel. here is the new version azrael has tranceparent background home.comcast.net/~greatosiris/GhostModded_V2_7_5.zip
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SythViper
Training Haunter
Psycotic Rage!!!!
Posts: 37
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Post by SythViper on Aug 24, 2004 19:45:40 GMT
[glow=red,2,300]This is my last post with this account any futher posts with this account are not me my new user name is GreatOsiris[/glow]
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Post by dreamonman on Aug 25, 2004 6:00:19 GMT
Um...okee...dokee...
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Post by Nemesis on Aug 27, 2004 11:01:35 GMT
Nemesis you are (no offence) very confused the "mask" is accutualy the portrait of the ghost that needs to be laid to rest before you click on them the first time. However because you said something that I know would be a big waste of time to implement in a program (I am a programer), the transparency is done through the alpha channel. Yes, you could be right. I didn't check before I posted. (Oh, and by the way, I'm also a programmer!)
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Post by Marnie on Nov 20, 2004 18:21:18 GMT
Shiny beans on a bamboo stick!
As soon as I get my new Athlon 3000+ PC I will install the game on there and finally try all this!
(Except if I get too addicted to Roller Coaster Tycoon 3 then..)
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Statico
Experienced Haunter
Posts: 189
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Post by Statico on May 16, 2005 18:07:26 GMT
The link is dead-
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Post by Nemesis on May 23, 2005 8:00:41 GMT
You're right again. These "personal" links don't stay forever...
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Statico
Experienced Haunter
Posts: 189
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Post by Statico on May 24, 2005 12:55:23 GMT
To bad. I was hoping for that mod now.
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