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HELP
Sept 23, 2004 15:31:14 GMT
Post by HELP on Sept 23, 2004 15:31:14 GMT
Only got the game a few days ago for the ps2, i'm stuck already on the frat boyz level, how do get the ghost out of the pinball machine ? I know i should use the ghost powers but the ghost power i think i need i can't use I can't select it, how do you get powers? [glow=red,2,300]Marie[/glow]
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HELP
Sept 23, 2004 16:50:27 GMT
Post by Sequal on Sept 23, 2004 16:50:27 GMT
Again I cant remember the name of the ghost you have to use or the name of the power but.......
There is a ghost with an electrical power. It's his second power I think.
What you do is use that power when a frat boy uses the pin ball machine.
The ghost is released and hey presto, you'll live happy ever after.
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HELP
Sept 24, 2004 5:38:46 GMT
Post by Jeppe on Sept 24, 2004 5:38:46 GMT
I'd say for 99 % sure that the needed ghost is Cogjammer... (Who makes these names btw? ) Do exactly as adviced above, and remember that you have enough ectoplasm. You can get ectoplasm by scaring the boys and/or girls. Always check that there will be more than 1 person in the same room, because you need atleast two to earn some plasm. Three is even better! 4 is a dream And the three first plasmas, that are marked in blue always come back, but if you want more, you'll have to scare dudes. Use only some powers that take one plasmapoint , atleast I think that it's the best way. Cogjammer needs 6 points to do the electrical thing of his.
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HELP
Oct 18, 2004 0:22:57 GMT
Post by kal2578 on Oct 18, 2004 0:22:57 GMT
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HELP
Oct 18, 2004 10:30:44 GMT
Post by Sequal on Oct 18, 2004 10:30:44 GMT
Hi, the ghost u r looking for is stonewall and using his electric power. U only need to scare the guys a couple of times to be able to use this. If u use shivers and his cold power then the witches will stay sleep( eaach time is used sleep bar goes up one) this is very useful for when greg tries to wake his girlfriend with blasting music. Anyway was wondering if some1 could help me I can't seem to be able to scare greg nothing I do seems to fetch his plasma bar down, any ideas?? The ghost I was looking for was "Banzai" (no such ghost as stonewall?) using his "Sparks" power. I think you'll find that you cant reduce his health as he has max resistance. Reduce this by using "Blackcrow's" faint and fireball powers on him. Also read Technoccult's thread "A few (very) basic strategies" ghostmaster.proboards12.com/index.cgi?board=gsconsole&action=display&thread=1096708074This will tell you eveything you need to know about scaring mortals etc.
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HELP
Sept 3, 2005 14:00:06 GMT
Post by chris on Sept 3, 2005 14:00:06 GMT
I've just figured out gregg. I kept DarkRaven in the same room and kept fainting him, and kept Banzai there to quake him. Reduced his defence to 0 and quaked him until the warning occured, then free'd the attraction one then finished gregg off by quaking when he was facing the picture in his girls bedroom. Goodbye Gregg!
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