The Morph Room: Every time you go through a door in Withersun Manor, there's a 1% chance of it leading to the morph room. This room's location is constantly changing, and so is its contents. One day it might be a tasteful beige sushi bar, and the next it might be a fuzzy pink petting zoo. You just never know.
The Whisper Chamer: An architectural marvel, this domed room is shaped in such a way that if one but whispers, someone can hear them all the way across the room. Fun for two people, but maddening for only one. If someone stands inside this room and says nothing, everyday noises that are normally too quiet to be heard sound out. You can hear your watch tick... you can hear your heart beat... you can hear yourself going insane.
The Crime Lab: This is not part of Withersun Manor per say, but it's in the same astral dimention. This is a very strange, abandoned crime lab. It contains any tools you might want to help solve a crime, but the really interesting parts are the cold case files. This crime lab exists slightly in the future, so it holds evidence to crimes that have not yet occured!
Post by Prof. Ákos (a.k.a Lizzard) on Mar 31, 2004 11:24:05 GMT
The Black Hole room All the things being sucked in the Blackhole will get there contained. There is a door but it's only openable from the outside.
ooc: The black hole is in a jar in the Lab. It's liquid so a mortal could drink it, so he/she could eat enyone/anything. After a little time the black Hole teleport itself back to the jar. Anyway the black hole does only work, if somebody drinks it.