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Help!
Jun 5, 2003 16:48:34 GMT
Post by Ghostraider on Jun 5, 2003 16:48:34 GMT
Hi there! I'm an Italian player of Ghost Master, I've got problem with "the blair wisp project" especially getting these three stupid boys in the house.... One of them escape every time... I would like to know two littel thing: 1- When I select a power for a ghost, he must do every time all the previous powers or is it possible to select only 1 power at a time?
2 - Could someone send me bt mail (wd402@email.it) the savegame after blair wisp project? I've tried it 8 times, now I'm getting crazy but i would like to end the game....
PLZ
Thank you and sorry for my Bad English
Bye
Ghostraider
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Help!
Jun 5, 2003 16:55:04 GMT
Post by Starmies4 on Jun 5, 2003 16:55:04 GMT
I cant send you a save but I can help about the level itself and the tactics in Ghost Master.
To awnser your first question: Yes you can. Go to one of your ghosts in the right menu, go to "Order" and then select the order names "Do not use Power". You can fill the power that you dont want to use there. Or go to the "Order" menu and select others, experiment with them.
Star
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Help!
Jun 6, 2003 16:53:02 GMT
Post by ManInBlack on Jun 6, 2003 16:53:02 GMT
Blair Wisp:
At the very start get some wind powers onto the little island covered in green mist. Weatherwitch and an Air Elemental should do the trick (just about any 2 wind powers will do - just make sure that both haunters are actually on the island.
Once the mist has dispersed, bench the wind haunters.
Use Blair Wisp's Hypnotic Image to lure one/some of the mortal over to the island - at the very start of the level they come and peer out to the island - use the Blair Wisp's power then. If none of them see it (i.e. get the blue cloud over their heads) restart the level.
As soon as there are mortals on the island with the Blair Wisp, use it's second power Strange Vision (?) to be sure they see the Wisp.
Knock the tree by the ravine over with Quake (Banzai, or teach Stonewall), or another quick method, be careful using storms though as at least 2 of the mortals are very easy to scare away in a storm.
Then bind Terroreyes and Knuckles to the various corpses or traps dotted about - use Orders so that they only use the Powers you select - and make them use Ice Breath or similar. Once both are doing it the whole area should turn white with frost/snow (and freeze the stream).
Now all being equal the mortals will wander to the camp fire and light it, laying to rest Firetail.
Now bind Cogjammer to one of the students - and wait for them to all be around the fire - then use Wild Geese (I may have bought this power for Coggie - can't remember now). This sends the mortals off to look at haunter's fetters (hugely underrated power).
Most of the time (8/10+) times - one of the students goes to the Darkling's fetter. The best bit is that they run all the way, and once any one of them is there, they somehow summon the rest. Who also obligingly run all the way to the cabin.
It's all fairly quick and straightforward, so if anything goes wrong or starts looking like it'll take ages, just restart the level.
3 Pumpkins and a hole heap o' Gold Plasm.
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Help!
Jun 20, 2003 12:16:13 GMT
Post by wishwitch on Jun 20, 2003 12:16:13 GMT
Another way to get Sparkle is to take Hariet with u ..get her to cast etheral gift and then bind firetail - set to bonfire and u dont need the two with freezing power
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DNA
Mortal
I am Root - Fear me!
Posts: 4
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Help!
Jun 20, 2003 22:04:05 GMT
Post by DNA on Jun 20, 2003 22:04:05 GMT
If you want to use just one power, simply select "Only use power of current band". It's quicker for changing power and, being the first order at all, every ghost has it.
Cheerz, DNA
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Help!
Jun 21, 2003 11:53:06 GMT
Post by Ripcha Headov on Jun 21, 2003 11:53:06 GMT
sparkly is probably the easiest ghost in the game to get. u don't need harriet. all the mortals hav torches on their helmets. torches (as i'm sure ur aware) r electrical! just bind firetail to one of their helmets and use bonfire when they go near the fire!! ;D
easy see.
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Help!
Jun 21, 2003 13:41:00 GMT
Post by ManInBlack on Jun 21, 2003 13:41:00 GMT
Well, as they are film students, they actually have cameras on their heads. It all amounts to the same thing though - they are walking Electrical Fetters.
Use Wild Geese (Coggie) to get them to go to the Darkling once you have LaidToRest Blair Wisp and The Darkling.
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Help!
Jul 26, 2003 19:32:01 GMT
Post by Canti on Jul 26, 2003 19:32:01 GMT
A faster way to finish the LvL is if u always use Weatherwitch's "Siren Song" if the students are walking randomly around, using Terroreyes "Intrest" to get them over the tree-bridge and in the end using the darkling himself to cast "Obssession", so they come down to the Necronomicon (i mean that summon-book ^^"). Doing so let u complet the area in 10 to 15 minutes and brings u around 4000 Plasm-Points ^^.
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Help!
Jul 26, 2003 19:57:13 GMT
Post by Nemesis on Jul 26, 2003 19:57:13 GMT
Why oh why doesn't anyone use Arclight to free sparkle? It's sooo simple, just attach him to the corpse north of the fire (hard to spot!) and use bonfire ! And why not use Blair Wisp's Hypnotic Image a little more? It's a very handy (and quite cheap) power to lure the students.
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Help!
Aug 2, 2007 13:40:37 GMT
Post by erter on Aug 2, 2007 13:40:37 GMT
<Message Removed!>
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