Post by Woitek on Nov 7, 2019 13:39:56 GMT
Our official facebook group: Click Here
Our official discord group: Click Here
The mod contains two versions of the mod:
Complete Edition (TimeGate)
Complete Edition (Allghosts)
Please select one of them!
Ghost Master! A lot has changed since your last meeting with your Haunter Team. The Bureau of Astral Affairs has decided to give you full control of the world you know. Mortals are already trembling at the news that their nightmares will come back! Check how powerful you’ve become and test new programs that will make Gravenville completely dependent on your decisions…
Make sure you have the full version of the game including bonus episode (Class Of Spook 'em High)! Remember that this is only a modification and a set of programs, not a full game.
Good Luck, Ghost Master!
Download Link: Ghost Master: Complete Edition v1.051
Full list of improvements:
TECHNICAL
- play the game via launcher – the ghost.ini file contains all settings that can be changed in the game
(e.g. particle effects, videos, etc.)
- option to play the game in the window
- scaling the image to the center of the screen
MODELS
- fixed Buck’s face
- improved the light under Scarecrow in Ghoul Room
- corrected The Painter’s icon
- added new rings and lighting for each of the new ghosts
- Azrael: located at the entrance to the Ghoul Room, added icon, added particle effect, thanks to
which tires and eyes of his motorcycle burn
- Soulscreech: located in the corridor together with the three remaining Banshees, whose positions
have been slightly altered
- Thorne: located in the basement on the left, near the Black Crow
- Smokin’ Joe: located in the bathroom on the left side of the first floor
- fixed the luminous door in the room of Electrospasm, Hypnos and Static
- repaired the AB_Diver_Male model in order to be used in the game later
- repaired the Covert_Ops model, it can now act as a Ghostbreaker
MUSIC
- when the new name of the Ghost Master is typed, music appears
BUGS
- fixed Wail Glitch, now the animation does not stop, it works properly
- the ghosts’ training levels are already shown correctly in Team Selection
- the same ghost icon does not appear twice in the High Scares anymore
- fixed the ghost bindings bug, now animations don’t stop
- possesed people can’t be scared of fire now
- mortals react differently to the fire – they don’t go for a fire extinguisher, they just scream or
escape the room
NEW SYSTEMS
- Replace Power System – allows you to exchange previously bought power for a half of its price,
including the power that the spirit had from the very beginning. It also allows you to delete power.
- Minimal Reward System – after defeating the level, regardless of the result we get at least 50
additional Gold Plasm instead of zero, so that you can further improve your team
ADDITIONAL IMPROVEMENTS
- main menu has been rebuilt – all buttons (such as ‘New Game’) have been abolished below, added
a button specifying the modification version, added the text ‘Complete Edition’
- added the option to select custom resolutions
- Team Selection redesigned – in each column with a specific ghost type there are four lines instead
of three, the icons’ sizes have been reduced by 50% in order to enlarge the ghost team
- Darkling has the Phobia power (Trapped) and Azrael has the Phobia power (Fire). The phobia edit
option is not yet available in the editor, but it will be changed in the next versions of the
modification.
- fixed the Windwalker text in the subtitles, now the correct text appears after being caught by
Ghostbreakers
- added Debug Mode – by pressing one of the keys you can:
- F1 – enable and disable HUD in the game
- F2 – get +5000 Gold Plasm
- F3 – instantly win the scenario
- F4 – unclock all spirits in the scenario
- F5 – clone your spirits
NEW PROGRAMS
Along with this version of modification you receive 4 other programs:
Ghost Master Menu Editor
- opening XML files created by Data Converter and editing the appearance of the Team Selection
(ghost positions)
Ghost Master Data Converter
- converting of data from the game into text format and generating it back into binary code, which is
understandable for the launcher
XML Editor
- opening XML files and editing such things as: every single spirit in the game, its statistics,
powers, fetter etc.
- adding and changing idle, power, banish etc. animations, as well as percentage chance of
appearence in the game
- the ability to change any power in the game, including the time needed for renewal, power
category and its level
- option to change global texts, possible addition of global names for ghosts, objects and others (the
program uses data from English.ut8)
- possibily to edit (to a simplified extent) scenarios – changing the number of ghosts, the difficulty
of the scenario based on the change of time and pumpkins, changing of recommended ghosts for
missions and addition/removal of mortals with a limit of 30 imposed by the game
- the ability to change the received spirits in each act
BSP Viewer 2.0
- browsing, editing, importing, exporting assets from the game
Detailed tutorials for each of the programs are soon to be found on the Internet.
Mod created by the Ghost Master: Complete Edition team.
Woitek1993: www.youtube.com/user/Woitek1993
Mirage TV: www.youtube.com/c/t
MoniSaurfang
Bugs:
08-11-19: The icons were not saved correctly in the script scenarios.asm. (FIXED). (Thanks for finding this error novembermann).
11-11-19: The script limit has been increased for IconData.asm alloc(iconMem,$2000) -> alloc(iconMem,$8000) (FIXED)
17-12-19: The script limit has been increased for gibberish.asm (FIXED) (Thanks for finding this error novembermann).
17-12-19: I forgot to add Covert_Ops fix once again. (FIXED).
20-12-19:
GMDataConverter: The error with incorrect animation names has been fixed GhostBreakerFemale->GhostBreakerMale GhostBreakerMale-> GhostBreakerFemale
GMDataConverter: The script limit for scenarios.asm has been increased from $7000 to $15000.
Version 1.05 15-12-19:
Fixes:
-Added support for old bone system which use Salvager_fem and CV_Boy2
.
-Fixed Screenshot Grab function. Now alpha channel works correctly on tga's.
-Fixed error in Fixes.asm for Bookmark 1 shortcut
-GMDataConverter:
-Fixed bug with "File(s) generated successfully!" text appear after canceling generating files.
New Features:
-Added new cheat: F6 - Debug Map
-Added Gibberish Editor
-Added Rejected Ghosts Mod
Our official discord group: Click Here
The mod contains two versions of the mod:
Complete Edition (TimeGate)
Complete Edition (Allghosts)
Please select one of them!
Ghost Master! A lot has changed since your last meeting with your Haunter Team. The Bureau of Astral Affairs has decided to give you full control of the world you know. Mortals are already trembling at the news that their nightmares will come back! Check how powerful you’ve become and test new programs that will make Gravenville completely dependent on your decisions…
Make sure you have the full version of the game including bonus episode (Class Of Spook 'em High)! Remember that this is only a modification and a set of programs, not a full game.
Good Luck, Ghost Master!
Download Link: Ghost Master: Complete Edition v1.051
Full list of improvements:
TECHNICAL
- play the game via launcher – the ghost.ini file contains all settings that can be changed in the game
(e.g. particle effects, videos, etc.)
- option to play the game in the window
- scaling the image to the center of the screen
MODELS
- fixed Buck’s face
- improved the light under Scarecrow in Ghoul Room
- corrected The Painter’s icon
- added new rings and lighting for each of the new ghosts
- Azrael: located at the entrance to the Ghoul Room, added icon, added particle effect, thanks to
which tires and eyes of his motorcycle burn
- Soulscreech: located in the corridor together with the three remaining Banshees, whose positions
have been slightly altered
- Thorne: located in the basement on the left, near the Black Crow
- Smokin’ Joe: located in the bathroom on the left side of the first floor
- fixed the luminous door in the room of Electrospasm, Hypnos and Static
- repaired the AB_Diver_Male model in order to be used in the game later
- repaired the Covert_Ops model, it can now act as a Ghostbreaker
MUSIC
- when the new name of the Ghost Master is typed, music appears
BUGS
- fixed Wail Glitch, now the animation does not stop, it works properly
- the ghosts’ training levels are already shown correctly in Team Selection
- the same ghost icon does not appear twice in the High Scares anymore
- fixed the ghost bindings bug, now animations don’t stop
- possesed people can’t be scared of fire now
- mortals react differently to the fire – they don’t go for a fire extinguisher, they just scream or
escape the room
NEW SYSTEMS
- Replace Power System – allows you to exchange previously bought power for a half of its price,
including the power that the spirit had from the very beginning. It also allows you to delete power.
- Minimal Reward System – after defeating the level, regardless of the result we get at least 50
additional Gold Plasm instead of zero, so that you can further improve your team
ADDITIONAL IMPROVEMENTS
- main menu has been rebuilt – all buttons (such as ‘New Game’) have been abolished below, added
a button specifying the modification version, added the text ‘Complete Edition’
- added the option to select custom resolutions
- Team Selection redesigned – in each column with a specific ghost type there are four lines instead
of three, the icons’ sizes have been reduced by 50% in order to enlarge the ghost team
- Darkling has the Phobia power (Trapped) and Azrael has the Phobia power (Fire). The phobia edit
option is not yet available in the editor, but it will be changed in the next versions of the
modification.
- fixed the Windwalker text in the subtitles, now the correct text appears after being caught by
Ghostbreakers
- added Debug Mode – by pressing one of the keys you can:
- F1 – enable and disable HUD in the game
- F2 – get +5000 Gold Plasm
- F3 – instantly win the scenario
- F4 – unclock all spirits in the scenario
- F5 – clone your spirits
NEW PROGRAMS
Along with this version of modification you receive 4 other programs:
Ghost Master Menu Editor
- opening XML files created by Data Converter and editing the appearance of the Team Selection
(ghost positions)
Ghost Master Data Converter
- converting of data from the game into text format and generating it back into binary code, which is
understandable for the launcher
XML Editor
- opening XML files and editing such things as: every single spirit in the game, its statistics,
powers, fetter etc.
- adding and changing idle, power, banish etc. animations, as well as percentage chance of
appearence in the game
- the ability to change any power in the game, including the time needed for renewal, power
category and its level
- option to change global texts, possible addition of global names for ghosts, objects and others (the
program uses data from English.ut8)
- possibily to edit (to a simplified extent) scenarios – changing the number of ghosts, the difficulty
of the scenario based on the change of time and pumpkins, changing of recommended ghosts for
missions and addition/removal of mortals with a limit of 30 imposed by the game
- the ability to change the received spirits in each act
BSP Viewer 2.0
- browsing, editing, importing, exporting assets from the game
Detailed tutorials for each of the programs are soon to be found on the Internet.
Mod created by the Ghost Master: Complete Edition team.
Woitek1993: www.youtube.com/user/Woitek1993
Mirage TV: www.youtube.com/c/t
MoniSaurfang
Bugs:
08-11-19: The icons were not saved correctly in the script scenarios.asm. (FIXED). (Thanks for finding this error novembermann).
11-11-19: The script limit has been increased for IconData.asm alloc(iconMem,$2000) -> alloc(iconMem,$8000) (FIXED)
17-12-19: The script limit has been increased for gibberish.asm (FIXED) (Thanks for finding this error novembermann).
17-12-19: I forgot to add Covert_Ops fix once again. (FIXED).
20-12-19:
GMDataConverter: The error with incorrect animation names has been fixed GhostBreakerFemale->GhostBreakerMale GhostBreakerMale-> GhostBreakerFemale
GMDataConverter: The script limit for scenarios.asm has been increased from $7000 to $15000.
Version 1.05 15-12-19:
Fixes:
-Added support for old bone system which use Salvager_fem and CV_Boy2
.
-Fixed Screenshot Grab function. Now alpha channel works correctly on tga's.
-Fixed error in Fixes.asm for Bookmark 1 shortcut
-GMDataConverter:
-Fixed bug with "File(s) generated successfully!" text appear after canceling generating files.
New Features:
-Added new cheat: F6 - Debug Map
-Added Gibberish Editor
-Added Rejected Ghosts Mod