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Post by Woitek on Nov 21, 2017 9:37:15 GMT
I added new option to Ghost Editor. Now you should be able to add 6 new ghosts into the game without replacing any others. I would be glad if someone start test new ghosts there,before I get a new models and animations .
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Post by Pseudorizer on Nov 21, 2017 11:53:35 GMT
I added new option to Ghost Editor. Now you should be able to add 6 new ghosts into the game without replacing any others. I would be glad if someone start test new ghosts there,before I get a new models and animations . Awesome! Great work man, i'll look into it when I get home today.
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Post by Woitek on Nov 22, 2017 11:10:51 GMT
And how is going?
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Post by Pseudorizer on Nov 22, 2017 16:51:49 GMT
Didn't get around to using it yesterday, stuff came up.
Anyway, just downloaded it and straight away I have to say the UI is much much easier to understand, it looks a lot less intimidating and I instantly knew what I was doing so great job on that. The only annoyance and i could be doing something wrong is that I can't use any of my old saves, nothing gets modified in them. So i had to create a new save game.
One thing I am confused about is how to import a ghost, I click the import button and nothing happens.
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Post by Woitek on Nov 22, 2017 17:48:15 GMT
Unfortunately, save games holds data what are generated in cheat engine file. It means if you save a game with three ghosts, and you try to run the same same without cheat engine file, then game can crash easily in instant.
Talking about import ghosts. I don't implement it yet. I try to do it at the end of the week. Also I want to add option to edit save game files like in the Java version of the program.
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Post by wisakedjak on Oct 26, 2018 20:00:32 GMT
Where does one find all this info?
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Post by Woitek on Oct 27, 2018 8:13:13 GMT
Some of this info you can find in exe, some from other sources.
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Post by Ghost dude on Oct 28, 2018 16:33:43 GMT
If i were to create a 3d model for one of the beta ghosts, would you be able to implement it with it’s power and all ?
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Post by Woitek on Oct 29, 2018 13:50:07 GMT
Sooner or later it should not be a problem for anyone. I'm working on that . Sure, it save me a lot of time.
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b3
Mortal
Posts: 17
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Post by b3 on Feb 21, 2019 6:03:38 GMT
So, you're pretty much just rewriting the game at this point? Like, you have the base design, but it's essentially just a total rewrite.
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