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Post by Woitek on Nov 17, 2016 10:48:35 GMT
If you press print button, search value is Skined?: false. Model without bones.
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Post by Twintania on Nov 17, 2016 10:53:16 GMT
When I press "Print" nothing happens hmm this whole process is exciting but its confusing to me lol
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Post by Woitek on Nov 17, 2016 11:02:25 GMT
Read first page. Folder log/test.txt in disc C.
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Post by Twintania on Nov 17, 2016 11:16:37 GMT
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Post by Woitek on Nov 17, 2016 11:21:17 GMT
In 3ds Max everything load, even with materials. I don't know, what is different in blender.
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Post by Twintania on Nov 17, 2016 11:23:04 GMT
hate to say it but I dont have 3DS max :/ I can get a trial but its only good for 30 days and im not a student
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Post by Twintania on Nov 17, 2016 11:25:48 GMT
blender loads the file but without textures (that might just be a setting)
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Post by Twintania on Nov 17, 2016 11:33:29 GMT
so how would you go about importing a file back into ghostmaster after editing?
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Post by Woitek on Nov 17, 2016 12:59:47 GMT
I can do it right now for objects what not use bones, but where is sense? For me more important are types to decode, and export models with animations to Maya. Then I can think about import it back to bsp.
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Post by Woitek on Nov 17, 2016 13:12:11 GMT
And I think, there is no other way to load boned model with animations in program other than Maya or softimage, because of Joint rotate. This feature is only in this programs.
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