Post by Ghost Girl on Jan 4, 2009 4:00:51 GMT
[glow=red,2,300]Name of Mission: "If you don't show up, I'll just DIE!" [/glow]
What you originally see is a large house, and in your mortal pack there are three mortals; three college students. The house is decorated to look like it is old, broken down and haunted.
You hear the narrator, only it's different because it's a female voice and a mite more edgy. it says:
" You have become renowned, Ghost Master, but still, some mortals refuse to believe in your power. Invite the rest of Gravenville to this location and make sure they know you mean business!"
To complete: Use a ghost to possess a mortal. The mortal will automatically go to the phone and invite the entire town of Gravenville (the ones who haven't fled, of course!) to their house for a "Ghost Fest"- a party where the mortals will dress as ghosts and mock the stories of ghosts that circulated the neighborhood. Once all the citizens of Gravenville have arrived (your mortal pack will be full), scare them all away!
Ghosts
Ghost Girl (Otherwise known as Lee)(leave it to me to put in... me!)
Phantom
Fetter: Emotional, Murder
Appearance:
Originally she is bound to a trunk. click her and she'll say,
" I'm trapped in this trunk. Lure some poor sod in here and give me a proper cremation!"
H.T.F: Use her "Obsession" power to lure a mortal into the room with the trunk. Once the mortal is in the room, use her "Stellar Inferno" power to set the trunk ablaze! (NOTE: Stellar Inferno will NOT set the trunk on fire if there is no mortal in the room. That's only in this level, though. Ghost Girl can use Stellar Inferno if there are no mortals present once you free her.)
Felina
Trickster
Fetter: Child
Appearance:
Originally she appears to be bound to a picture on a wall. Click her, and she'll say,
"Aw, darn. I was friends with a nice little girl but she grew up and moved away. Will you find me another kid to play with?"
H.T.F.: Use her power "Call the Children" to attract a kid to the area. She will be freed and automatically bind to that child. You can bench her if you want.
After the ghosts are freed, you can scare away the mortals.
What you originally see is a large house, and in your mortal pack there are three mortals; three college students. The house is decorated to look like it is old, broken down and haunted.
You hear the narrator, only it's different because it's a female voice and a mite more edgy. it says:
" You have become renowned, Ghost Master, but still, some mortals refuse to believe in your power. Invite the rest of Gravenville to this location and make sure they know you mean business!"
To complete: Use a ghost to possess a mortal. The mortal will automatically go to the phone and invite the entire town of Gravenville (the ones who haven't fled, of course!) to their house for a "Ghost Fest"- a party where the mortals will dress as ghosts and mock the stories of ghosts that circulated the neighborhood. Once all the citizens of Gravenville have arrived (your mortal pack will be full), scare them all away!
Ghosts
Ghost Girl (Otherwise known as Lee)(leave it to me to put in... me!)
Phantom
Fetter: Emotional, Murder
Appearance:
Originally she is bound to a trunk. click her and she'll say,
" I'm trapped in this trunk. Lure some poor sod in here and give me a proper cremation!"
H.T.F: Use her "Obsession" power to lure a mortal into the room with the trunk. Once the mortal is in the room, use her "Stellar Inferno" power to set the trunk ablaze! (NOTE: Stellar Inferno will NOT set the trunk on fire if there is no mortal in the room. That's only in this level, though. Ghost Girl can use Stellar Inferno if there are no mortals present once you free her.)
Felina
Trickster
Fetter: Child
Appearance:
Originally she appears to be bound to a picture on a wall. Click her, and she'll say,
"Aw, darn. I was friends with a nice little girl but she grew up and moved away. Will you find me another kid to play with?"
H.T.F.: Use her power "Call the Children" to attract a kid to the area. She will be freed and automatically bind to that child. You can bench her if you want.
After the ghosts are freed, you can scare away the mortals.